I was having a play with 3DS Max, and figured out how to do particles. Yay me.
They both took forever to render. I know there nothing special, but it's the first time I've gotten particles working, and I'm happy with them.
Showing posts with label 3DS Max. Show all posts
Showing posts with label 3DS Max. Show all posts
Tuesday, December 18, 2007
Monday, December 17, 2007
Moar Models
I was working on another model last night. I started playing with ideas for a handgun. It's turned into something which looks a fair bit like a desert eagle. This is by no means a final model, just me playing with ideas. You've probably noticed that my models have a tendency to not be skinned. I'm not too hot at skinning, so I'd rather leave them un-skinned then make them look crap with a poor skinning job.
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